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Paper Mario Thousand Year Door Shine Sprite

Shine Sprites and Cavern of 100 Trials

The cavern of 100 trials is located under Rogueport close to the Thousand Year Door. Every x floors there is a chest with a prize and a pipe leading back to the superlative. The enemies get progressively more difficult as the cavern advances. The rewards are as follows:

Level x: Super Sleepy Stomp
Level 20: Burn Drive
Level 30: Zap Tap
Level 40: Pity Blossom
Level 50: Strange Sack
Level sixty: Double Dip
Level 70: Double Dip P
Level fourscore: Bump Attack
Level xc: Lucky Day
Level 100: Render Postage

Shine Sprite List

  • In Hooktail castle in the room to the right of where Koops finds the skeleton holding a note.
  • In Hooktail castle in the room where you first run across Ms Mouz.
  • In Hooktail castle near the door leading to the outdoor rooftop path that leads to Hooktail'south lair.

In the room with the Thousand Year Door next to the door leading to the Cave of 100 trials, take the spring up to a smoothen sprite.

  • In the Boggly wood when Mario must travel up the warp pipe to the paper airplane floor piece. To the left of the plane square, apply Koops' vanquish attack to grab the polish sprite.
  •  This is in the Great Boggly tree in the room later the puzzle where the Punnies must be turned into bubbles and blown beyond a gap. Blow away the circular object to reveal an airplane square. Fly to the right to some other airplane square and fly to the left to notice a smoothen sprite.
  • Right subsequently Mario learns his butt stomp in the Boggly Tree, smash through the wooden floor boards and fall onto some raised platforms. Stay on top of the platforms and make your way to the background where in that location is a shine sprite.
  • When Mario drains the water in the flooded room in the Bang-up Boggly Tree, go to the room beneath and leap across the lilly pads to find a shine sprite.
  • To the left of the juice bar in Glitzville at that place is a shine sprite. Utilize Koops' trounce assail to reveal a box nether the shine sprite enabling Mario to reach it.
  • In the store room behind the Glitz Pit, brand your fashion to the 2d flooring to catch another shine sprite.
  • On the very e side of Rogueport, use Yoshi to jump across the gap in front of the span. Climb onto the roof and hop across the gap once again with Yoshi. Travel to the left of the chimney to detect another smoothen sprite.
  • In the room under Rogueport that contains the warp pipes to Petalburg and the Boggly tree at that place is a smooth sprite on the second level. Mario must have his super hammer set on to reach this.
  • Drop down the grate in westward Rogueport and use Yoshi to leap to the left to notice another shine sprite.
  • In the forest on the mode to the Creepy Steeple, after using the underground hole to get around the boulder, bound behind the next tree to reveal a hidden smoothen sprite.

At the bottom of the well in front of the Creepy Steeple.

  • In the Creepy Steeple in the room after the sliding door at the bottom of the well at that place is another shine sprite.
  • In West Rogueport in the first house when inbound the surface area, walk upstairs and roll into a tube to travel through a small hole confronting the right mitt wall. This takes Mario behind the house to detect a smooth sprite.
  • In the back room of Bobbery's house there is a polish sprite.

In the jungle on Keelhaul Key, in the surface area with the cavern leading to a second, college level. Search on the left side of the platform and utilise Yoshi to accomplish a box off the border.

  • In the jungle on Keelhaul Key, in the area afterwards the bridge in forepart of the coconut tree, there is a shine sprite hidden nether a tree.
  • The beginning fourth dimension Mario encounters a one-half sunken ship in the caves on Keelhaul central, walk to the highest point on the ship and jump up to reveal a shine sprite.
  • In the cave on Keelhaul Cardinal, in that location is an area with a save box and a climb to a waterfall. Get the shine sprite at the top of this area past throwing Bobbery at it.
  • In the shop room in the cave on Keelhaul Key, employ the lift and hop on the counterweight to reach a shelf on the left where there is a smoothen sprite.
  • After the area with the save point and the second level with a waterfall in the cave on Keelhaul Key: In the adjacent room there are three buzzy beetles which are easily avoided or brand for some decent experience. Walk towards the screen to enter the grotto. Immediately to the right of the doorway there is a shine sprite.

In the cave on Keelhaul Key in the room subsequently Mario must plough into a tube and roll under the spiked wall, at that place is a shine sprite that can be reached by using Koops to reveal a hidden box.

  • To the very left of Westward Rogueport, use Bobbery to blow a hole in the cracked wall and find some other smooth sprite.
  • In Mario's room on the Excess Express there is a shine sprite hidden behind the lamp in front of the bed.
  • On the Backlog Express, get the engineer'south shorthand for the small Ba-flop and he will reward Mario with a polish sprite.
  • At Riverside station on the way to Posheville, at the bottom of the steps in the outside expanse in that location is a shine sprite at the bottom of the steps.
  • At Riverside Station there is a room iii Goombas. Defeat them to reveal 3 boxes with a ane, 3, and ten written on them. This is the number of times y'all must his each with Mario'southward hammer. Do this, and a staircase appears leading to the side by side level. At the top of the stairs, apply Koops to go the polish sprite.
  • To the correct of Poshley Sanctum, super jump to get the polish sprite.

In the "painting" section of Poshley Sanctum super jump on the star squares to reach the third level of the left side to discover an L Emblem in the background and on the second level of the left side a smooth sprite.

  • In the old town center nether Rogueport with the crumbled fountain, walk to the dorsum of the area with the rising platform. Super jump to the pipe in a higher place, and travel to the correct to the top of a cavalcade to notice a shine sprite.

Underneath Rogueport, walk to the surface area to the left of the room with the broken fountain in the middle. In this area, drib downwardly to the level with the save signal and enter the warp piping leading downwardly. This room has a long spiked fence and three arched entry ways on the lower level. The kickoff entryway has a warp pipe, walk to the left of the piping to enter a underground area. Plough Mario into a paper boat and sail through numerous rooms to the right until Mario enters and expanse with 3 shine sprites and a Defend Plus bluecoat.

  • After taking the pipe to the Fahr Outpost, in the second area, spring behind the get-go tree to detect a smoothen sprite.

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Paper Mario Thousand Year Door Shine Sprite,

Source: https://www.ign.com/wikis/paper-mario-the-thousand-year-door/Shine_Sprites

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